Mission
Vad var syftet med projektet? Vad skulle det uppnå?Sätt scenen – vad var det övergripande målet eller behovet?
To create an interactive experience that combines humor, simplicity and motion design in a playful digital format.
The goal was to push boundaries of Webflow + p5.js for a one-week creative challenge.
Challenge
Vad var svårt? Vad behövde lösas?Tekniskt, kreativt eller organisatoriskt – highlight något konkret.
Balancing responsive layout with a fast-moving game canvas inside Webflow was tricky.Integrating p5.js logic with CMS-free structure required creative scripting to simulate dynamic content.
Outcome
Vad blev resultatet? Hur landade det?Live eller internt? Feedback? Nöjd med något specifikt?
The game was completed in under 5 days and used live during the team event.It got great reactions and proved that a creative idea can live fully within Webflow + code overlays.